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Right click TXDWorkshop.exe, click properties, click the compatibility tab, choose Windows XP Service Pack 2, then click apply then ok.Īlso, right click TXD Workshop.exe, and choose "Run as Administrator" txd, but when i look in-game, it hasn't changed?Ī: There are a couple of reasons for this,Īlso I find this happened a few times on Vista. This should not happen with textures that do not have an alpha. Q: The thumbnail for a texture appears textured, but when i select it, it is white! Why?Ī: It is an alpha texture. You do not want to set them high too, it's file size will increase, and the game will be slow (if you have a slow PC, Keep it small for slow PC's) You used a different image, but not the right size. Q: I get a stream read error when i import. It should import fine, if not tell me what it says. Now import the edited one (by clicking import, then browse for your file. Modify the image, then go to file>save, not save as. Now save that texture somewhere, and open it up with photoshop, or whatever you're using. Now choose a texture you want to edit, click it once, then go to export>PNG. Now, make a folder somwhere, call it SA Textures, or similar. For files like generic.txd, particle.txd, these are located in C:\Program Files\Rockstar Games\GTA San Andreas\Models Now run TXD Workshop, then you will have two options. (I make a folder called, backup and copy the models folder in, before modding it) If you have lots of disc space, make a copy of the full folder, if not just backup the models.
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Now make a backup copy of your SA Folder. You can use any other image editor, like Paint Shop, Paint but I think Photoshop is better.įirstly, you always need to make sure your SA Folder is NOT read only! Right click your San Andreas folder (located at C:\Program Files\Rockstar Games\GTA San Andreas)
Use txd workshop 4.5 in samp? how to#
People usually get errors with Txd workshop, etc so I decided to make a tutorial on how to use it properly.